CSE Events – Guest Lecture on Coding

Guest Lecture on Coding

The basic problem of coding theory is that of communication over an unreliable channel that results in errors in the transmitted message. It is worthwhile noting that all communication channels have errors, and thus codes are widely used. In fact, they are not just used for network communication, USB channels, satellite communication and so on, but also in disks and other physical media which are also prone to errors. In addition to their practical application, coding theory has many applications in the theory of computer science. As such it is a topic that is of interest to both practitioners and theoreticians.

Error-correcting codes play an important role in many areas of science and engineering. This course is a graduate level introduction to error-correcting codes, with a focus on the theoretical and algorithmic aspects arising in the context of the “channel coding” problem: We want to transmit data over a noisy communication channel so that the receiver can recover the correct data despite the adverse effects of the channel.

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Associate Professor

M.Tech (CSE), (Phd)

14 Years of Teaching experience

Area of interest: Data Mining, Machine learning, Image processing


Mobile: 9493142141


Most people associate a personal computer (PC) with the phrase computer. A PC is a small and relatively inexpensive computer designed for an individual use. PCs are based on the microprocessor technology that enables manufacturers to put an entire CPU on one chip. Personal computers at home can be used for a number of different applications including games, word processing, accounting and other tasks. Computers are generally classified by size and power as follows, although there is considerable overlap. The differences between computer classifications generally get smaller as technology advances, creating smaller and more powerful and cost-friendly components. Personal computer: a small, single-user computer based on a microprocessor. In addition to the microprocessor, a personal computer has a keyboard for entering data, a monitor for displaying information, and a storage device for saving data. Workstation: a powerful, single-user computer. A workstation is like a personal computer, but it has a more powerful microprocessor and a higher-quality monitor. Minicomputer: a multi-user computer capable of supporting from 10 to hundreds of users simultaneously. Mainframe: a powerful multi-user computer capable of supporting many hundreds or thousands of users simultaneously. Supercomputer: an extremely fast computer that can perform hundreds of millions of instructions per second.